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1, 2, Primary (K-2)
Students learn that inventions are forms of intellectual property. They come to undestand that, just as with physical property, intellectual property has value. By following along with dialogue between characters Dot & i, students come to understand that scammers try to trick inventors into giving away their intellectual property rights.
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1, 2, Primary (K-2)
Students learn to respect intellectual property rights. After following along with dialogue between characters Dot & i, students identify examples of intellectual property and discuss forms of protection: copyright, patents and trademarks.
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3, Elementary (3-5)
Students review vocabulary terms related to intellectual property. They come to understand that laws protect ownership of intellectual property just as laws protect ownership of physical property. Students learn to respect intellectual property rights when the come acros digital content, files and software programs online.
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3, Elementary (3-5)
Students review vocabulary terms related to intellectual property. They come to understand that laws protect ownership of intellectual property just as laws protect ownership of physical property. Students learn to respect intellectual property rights when the come acros digital content, files and software programs online.
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3, Elementary (3-5)
Students understand that the digital media they come across online are forms of intellectual property. They learn that unauthorized downloads and copies of movies, videos and music and software programs found online are acts of piracy--which is against the law.
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3, Elementary (3-5)
Students understand that the digital media they come across online are forms of intellectual property. They learn that unauthorized downloads and copies of movies, videos and music and software programs found online are acts of piracy--which is against the law.
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3, Elementary (3-5)
Students learn how to give credit where credit is due. They practice citing sources of information they find on the Web.
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3, Elementary (3-5)
Students learn how to give credit where credit is due. They practice citing sources of information they find on the Web.
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3, Elementary (3-5)
Students learn how to give credit where credit is due. They practice citing sources of information they find on the Web.
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3, 4, 5, 6, Elementary (3-5), Intermediate (6-8)
Goldy Locks comes to terms with intellectual property, copyright and plagiarism. Students determine the central lesson of the story and create their own derivative work.
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4, Elementary (3-5)
Students come to understand that the digital media they come across online are forms of intellectual property.
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4
Students review vocabulary terms associated with intellectual property. They learn that copyright laws protect material found online.
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4
Students review vocabulary terms associated with intellectual property. They learn that copyright laws protect material found online.
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4, Elementary (3-5)
Students understand that digital media such as photos, images, videos, movies, music files and apps are forms of intellectual property. They learn that piracy means to illegally download, copy and distribute digital media; a form of theft.
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4, Elementary (3-5)
Students understand that digital media such as photos, images, videos, movies, music files and apps are forms of intellectual property. They learn that piracy means to illegally download, copy and distribute digital media; a form of theft.
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4, Elementary (3-5)
Students learn how to demonstrate ethical use of Intellectual Property. They examine the concepts of Intellectual Property (IP), plagiarism, and piracy through disussion and exercises.
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4, Elementary (3-5)
Students learn how to demonstrate ethical use of Intellectual Property. They examine the concepts of Intellectual Property (IP), plagiarism, and piracy through disussion and exercises.
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5, Elementary (3-5)
Students review key terms related to intellectual property. They examine a series of secenarios involving piracy and plagiarism, practice ethical decision-making, and support their response with reasoning and examples.
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5, Elementary (3-5)
Students review key terms related to intellectual property. They examine a series of secenarios involving piracy and plagiarism, practice ethical decision-making, and support their response with reasoning and examples.
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9, 10, 11, 12, Secondary (9-12)
Students examine the issue of intellectual property from various viewpoints through roleplay. They develop empathy for those that are impacted by digital piracy, consider the legalities and consequences, and propose solutions to the problem of digital piracy.