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Student Handout - Empowerment: Brochure Creation & Distribution

Brochure Creation and Distribution

Grab people’s attention and educate them at the same time!
You’ve been learning about copyright and fair use. Now it’s time to make sure your peers, parents, and faculty
understand the issue too.

Set-Up and Preparation
• Background knowledge on Internet safety concepts
• Computer with Internet access (optional)
• Materials of choice for developing brochures either by hand (desktop publishing program, paper and
  pens/markers, etc.)
• A means to copy brochures for distribution



Lesson - Copyright and Fair Use

Students learn how to exercise ethics and responsibility while incorporating the information and media that they find online into their school assignments. They conduct a short research project on copyright and fair use and identify ways to give credit where credit is due. Students acquire and use domain-specific terms and phrases in their response to investigative questions. They then examine a series of scenarios and decide on actions that follow legal and ethical guidelines.

Student Handout 1 - Worksheet: Guided Research & Scenarios

Students learn how to exercise ethics and responsibility while incorporating the information and media that they find online into their school assignments. They conduct a short research project on copyright and fair use and identify ways to give credit where credit is due. Students acquire and use domain-specific terms and phrases in their response to investigative questions. They then examine a series of scenarios and decide on actions that follow legal and ethical guidelines.

Student Handout 1S - Worksheet: Guia para Investigaciones y Escenarios

Students learn how to exercise ethics and responsibility while incorporating the information and media that they find online into their school assignments. They conduct a short research project on copyright and fair use and identify ways to give credit where credit is due. Students acquire and use domain-specific terms and phrases in their response to investigative questions. They then examine a series of scenarios and decide on actions that follow legal and ethical guidelines.

Student Handout 2 - Reference Page: Copyright Basics

Students learn how to exercise ethics and responsibility while incorporating the information and media that they find online into their school assignments. They conduct a short research project on copyright and fair use and identify ways to give credit where credit is due. Students acquire and use domain-specific terms and phrases in their response to investigative questions. They then examine a series of scenarios and decide on actions that follow legal and ethical guidelines.

Student Handout 2S - Reference Page: Derechos de Author (Author's Rights)

Students learn how to exercise ethics and responsibility while incorporating the information and media that they find online into their school assignments. They conduct a short research project on copyright and fair use and identify ways to give credit where credit is due. Students acquire and use domain-specific terms and phrases in their response to investigative questions. They then examine a series of scenarios and decide on actions that follow legal and ethical guidelines.

Student Handout 3 - Reference Page: Preventing Plagiarism

Students learn how to exercise ethics and responsibility while incorporating the information and media that they find online into their school assignments. They conduct a short research project on copyright and fair use and identify ways to give credit where credit is due. Students acquire and use domain-specific terms and phrases in their response to investigative questions. They then examine a series of scenarios and decide on actions that follow legal and ethical guidelines.

Student Handout 3S - Reference Page: Uso Justo (Fair Use)

Students learn how to exercise ethics and responsibility while incorporating the information and media that they find online into their school assignments. They conduct a short research project on copyright and fair use and identify ways to give credit where credit is due. Students acquire and use domain-specific terms and phrases in their response to investigative questions. They then examine a series of scenarios and decide on actions that follow legal and ethical guidelines.

Student Handout - Empowerment: Brochure Creation & Distribution

Students learn how to exercise ethics and responsibility while incorporating the information and media that they find online into their school assignments. They conduct a short research project on copyright and fair use and identify ways to give credit where credit is due. Students acquire and use domain-specific terms and phrases in their response to investigative questions. They then examine a series of scenarios and decide on actions that follow legal and ethical guidelines.

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Student Handout 3S - Reference Page: Uso Justo (Fair Use)

Uso Justo (Fair Use)

Muchos maestros han oído el término uso justo y lo interpretan como que se pueden utilizar para propósitos
educativos. La realidad es que la doctrina de uso justo fue creada para permitir el uso de trabajos registrados
de críticas, comentarios, parodias, noticias, reportes, investigación, becas y trabajos de la sala de clase.
Sin embargo la idea principal detrás del uso justo es que la persona a utilizar el trabajo no obtenga ingreso a
expensas del autor o creador.



Lesson - Copyright and Fair Use

Students learn how to exercise ethics and responsibility while incorporating the information and media that they find online into their school assignments. They conduct a short research project on copyright and fair use and identify ways to give credit where credit is due. Students acquire and use domain-specific terms and phrases in their response to investigative questions. They then examine a series of scenarios and decide on actions that follow legal and ethical guidelines.

Student Handout 1 - Worksheet: Guided Research & Scenarios

Students learn how to exercise ethics and responsibility while incorporating the information and media that they find online into their school assignments. They conduct a short research project on copyright and fair use and identify ways to give credit where credit is due. Students acquire and use domain-specific terms and phrases in their response to investigative questions. They then examine a series of scenarios and decide on actions that follow legal and ethical guidelines.

Student Handout 1S - Worksheet: Guia para Investigaciones y Escenarios

Students learn how to exercise ethics and responsibility while incorporating the information and media that they find online into their school assignments. They conduct a short research project on copyright and fair use and identify ways to give credit where credit is due. Students acquire and use domain-specific terms and phrases in their response to investigative questions. They then examine a series of scenarios and decide on actions that follow legal and ethical guidelines.

Student Handout 2 - Reference Page: Copyright Basics

Students learn how to exercise ethics and responsibility while incorporating the information and media that they find online into their school assignments. They conduct a short research project on copyright and fair use and identify ways to give credit where credit is due. Students acquire and use domain-specific terms and phrases in their response to investigative questions. They then examine a series of scenarios and decide on actions that follow legal and ethical guidelines.

Student Handout 2S - Reference Page: Derechos de Author (Author's Rights)

Students learn how to exercise ethics and responsibility while incorporating the information and media that they find online into their school assignments. They conduct a short research project on copyright and fair use and identify ways to give credit where credit is due. Students acquire and use domain-specific terms and phrases in their response to investigative questions. They then examine a series of scenarios and decide on actions that follow legal and ethical guidelines.

Student Handout 3 - Reference Page: Preventing Plagiarism

Students learn how to exercise ethics and responsibility while incorporating the information and media that they find online into their school assignments. They conduct a short research project on copyright and fair use and identify ways to give credit where credit is due. Students acquire and use domain-specific terms and phrases in their response to investigative questions. They then examine a series of scenarios and decide on actions that follow legal and ethical guidelines.

Student Handout 3S - Reference Page: Uso Justo (Fair Use)

Students learn how to exercise ethics and responsibility while incorporating the information and media that they find online into their school assignments. They conduct a short research project on copyright and fair use and identify ways to give credit where credit is due. Students acquire and use domain-specific terms and phrases in their response to investigative questions. They then examine a series of scenarios and decide on actions that follow legal and ethical guidelines.

Student Handout - Empowerment: Brochure Creation & Distribution

Students learn how to exercise ethics and responsibility while incorporating the information and media that they find online into their school assignments. They conduct a short research project on copyright and fair use and identify ways to give credit where credit is due. Students acquire and use domain-specific terms and phrases in their response to investigative questions. They then examine a series of scenarios and decide on actions that follow legal and ethical guidelines.

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Student Handout 3 - Reference Page: Preventing Plagiarism

Preventing Plagiarism

In this day and age, adults and students alike have easy access to research and information via the Internet. However, that easy access sometimes proves too tempting to simply cut and paste for reports and projects. To avoid plagiarism, follow these simple tips:
• Identify and evaluate sources of information as you gather them; always give credit where credit is due.
• All ideas, judgments, and inferences of others that are not your own must be attributed.
• Ask permission to use someone else’s work; a polite request is often granted.



Lesson - Copyright and Fair Use

Students learn how to exercise ethics and responsibility while incorporating the information and media that they find online into their school assignments. They conduct a short research project on copyright and fair use and identify ways to give credit where credit is due. Students acquire and use domain-specific terms and phrases in their response to investigative questions. They then examine a series of scenarios and decide on actions that follow legal and ethical guidelines.

Student Handout 1 - Worksheet: Guided Research & Scenarios

Students learn how to exercise ethics and responsibility while incorporating the information and media that they find online into their school assignments. They conduct a short research project on copyright and fair use and identify ways to give credit where credit is due. Students acquire and use domain-specific terms and phrases in their response to investigative questions. They then examine a series of scenarios and decide on actions that follow legal and ethical guidelines.

Student Handout 1S - Worksheet: Guia para Investigaciones y Escenarios

Students learn how to exercise ethics and responsibility while incorporating the information and media that they find online into their school assignments. They conduct a short research project on copyright and fair use and identify ways to give credit where credit is due. Students acquire and use domain-specific terms and phrases in their response to investigative questions. They then examine a series of scenarios and decide on actions that follow legal and ethical guidelines.

Student Handout 2 - Reference Page: Copyright Basics

Students learn how to exercise ethics and responsibility while incorporating the information and media that they find online into their school assignments. They conduct a short research project on copyright and fair use and identify ways to give credit where credit is due. Students acquire and use domain-specific terms and phrases in their response to investigative questions. They then examine a series of scenarios and decide on actions that follow legal and ethical guidelines.

Student Handout 2S - Reference Page: Derechos de Author (Author's Rights)

Students learn how to exercise ethics and responsibility while incorporating the information and media that they find online into their school assignments. They conduct a short research project on copyright and fair use and identify ways to give credit where credit is due. Students acquire and use domain-specific terms and phrases in their response to investigative questions. They then examine a series of scenarios and decide on actions that follow legal and ethical guidelines.

Student Handout 3 - Reference Page: Preventing Plagiarism

Students learn how to exercise ethics and responsibility while incorporating the information and media that they find online into their school assignments. They conduct a short research project on copyright and fair use and identify ways to give credit where credit is due. Students acquire and use domain-specific terms and phrases in their response to investigative questions. They then examine a series of scenarios and decide on actions that follow legal and ethical guidelines.

Student Handout 3S - Reference Page: Uso Justo (Fair Use)

Students learn how to exercise ethics and responsibility while incorporating the information and media that they find online into their school assignments. They conduct a short research project on copyright and fair use and identify ways to give credit where credit is due. Students acquire and use domain-specific terms and phrases in their response to investigative questions. They then examine a series of scenarios and decide on actions that follow legal and ethical guidelines.

Student Handout - Empowerment: Brochure Creation & Distribution

Students learn how to exercise ethics and responsibility while incorporating the information and media that they find online into their school assignments. They conduct a short research project on copyright and fair use and identify ways to give credit where credit is due. Students acquire and use domain-specific terms and phrases in their response to investigative questions. They then examine a series of scenarios and decide on actions that follow legal and ethical guidelines.

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Student Handout 13 - Empowerment: Public Service Announcements (PSA)

Public Service Announcements – PSA
Grab people’s attention and educate them at the same time!

Your Goal
Explore the safety issues involved with Internet piracy and develop a public service announcement to educate
others about the risks of, and legal alternatives to, piracy.
The PSA can be audio, video, or live. Part of the project is locating a broadcast medium.



Unit - Grade 7: Intellectual Property

Students come to understand that intellectual property has value. They examine the laws that protect creative works from being copied, distributed, performed or changed without proper permission from the rights holder. Students determine the real-world consequences for copyright infringement including piracy and plagiarism. They consider the privacy, security, safety and legal risks associated with Peer-to-Peer (P2P) file-sharing technology. Students use what they have learned to educate others to respect ownership rights in an online culture by producing a Public Service Announcement.

Student Handout 12 - Empowerment: Poetry Writing: Intellectual Property Theft

Students come to understand that intellectual property has value. They examine the laws that protect creative works from being copied, distributed, performed or changed without proper permission from the rights holder. Students determine the real-world consequences for copyright infringement including piracy and plagiarism. They consider the privacy, security, safety and legal risks associated with Peer-to-Peer (P2P) file-sharing technology. Students use what they have learned to educate others to respect ownership rights in an online culture by producing a Public Service Announcement.

Student Handout 13 - Empowerment: Public Service Announcements (PSA)

Students come to understand that intellectual property has value. They examine the laws that protect creative works from being copied, distributed, performed or changed without proper permission from the rights holder. Students determine the real-world consequences for copyright infringement including piracy and plagiarism. They consider the privacy, security, safety and legal risks associated with Peer-to-Peer (P2P) file-sharing technology. Students use what they have learned to educate others to respect ownership rights in an online culture by producing a Public Service Announcement.

Student Handout 14 - Empowerment: Personal Release Form

Students come to understand that intellectual property has value. They examine the laws that protect creative works from being copied, distributed, performed or changed without proper permission from the rights holder. Students determine the real-world consequences for copyright infringement including piracy and plagiarism. They consider the privacy, security, safety and legal risks associated with Peer-to-Peer (P2P) file-sharing technology. Students use what they have learned to educate others to respect ownership rights in an online culture by producing a Public Service Announcement.

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Lesson Plan - Grade 6: Community & Citizenship

Description

Lesson Overview

Students come to understand that they are digital citizens. They develop the concept of community and its application to the Internet.



Lesson Plan - Grade 6: Community & Citizenship

Lesson Plan - Grade 6: Community & Citizenship

Students explore the concepts of community and citizenship. They understand that a community is comprised of people and places, and they relate online communities to the physical communities in which they live. Students use their critical thinking skills to identify examples of appropriate and inappropriate places for 5th graders to visit online and offline. They conclude that digital citizens make responsible choices regarding the places that they visit online. Students use what they have gained from collaborative discussions to create an online community map.

Student Handout 1 - Reference Page: The Cyber Community

Student Handout 1 - Reference Page: The Cyber Community

Students explore the concepts of community and citizenship. They understand that a community is comprised of people and places, and they relate online communities to the physical communities in which they live. Students use their critical thinking skills to identify examples of appropriate and inappropriate places for 5th graders to visit online and offline. They conclude that digital citizens make responsible choices regarding the places that they visit online. Students use what they have gained from collaborative discussions to create an online community map.

Student Handout 2 - Activity Page: Venn Diagram Activity

Student Handout 2 - Activity Page: Venn Diagram Activity

Students explore the concepts of community and citizenship. They understand that a community is comprised of people and places, and they relate online communities to the physical communities in which they live. Students use their critical thinking skills to identify examples of appropriate and inappropriate places for 5th graders to visit online and offline. They conclude that digital citizens make responsible choices regarding the places that they visit online. Students use what they have gained from collaborative discussions to create an online community map.

Student Handout 3 - Empowerment: Create an Awareness Campaign!

Student Handout 3 - Empowerment: Create an Awareness Campaign!

Students explore the concepts of community and citizenship. They understand that a community is comprised of people and places, and they relate online communities to the physical communities in which they live. Students use their critical thinking skills to identify examples of appropriate and inappropriate places for 5th graders to visit online and offline. They conclude that digital citizens make responsible choices regarding the places that they visit online. Students use what they have gained from collaborative discussions to create an online community map.

Student Handout 1S - Reference Page (SPA): Realidades de las Redes de Navegacion

Student Handout 1S - Reference Page (SPA): Realidades de las Redes de Navegacion

Students explore the concepts of community and citizenship. They understand that a community is comprised of people and places, and they relate online communities to the physical communities in which they live. Students use their critical thinking skills to identify examples of appropriate and inappropriate places for 5th graders to visit online and offline. They conclude that digital citizens make responsible choices regarding the places that they visit online. Students use what they have gained from collaborative discussions to create an online community map.

Student Handout 2S - Empowerment (SPA): Dibuja una Mapa de una Comunidad

Student Handout 2S - Empowerment (SPA): Dibuja una Mapa de una Comunidad

Students explore the concepts of community and citizenship. They understand that a community is comprised of people and places, and they relate online communities to the physical communities in which they live. Students use their critical thinking skills to identify examples of appropriate and inappropriate places for 5th graders to visit online and offline. They conclude that digital citizens make responsible choices regarding the places that they visit online. Students use what they have gained from collaborative discussions to create an online community map.

Slideshow - Community & Citizenship

Slideshow - Community & Citizenship

Students explore the concepts of community and citizenship. They understand that a community is comprised of people and places, and they relate online communities to the physical communities in which they live. Students use their critical thinking skills to identify examples of appropriate and inappropriate places for 5th graders to visit online and offline. They conclude that digital citizens make responsible choices regarding the places that they visit online. Students use what they have gained from collaborative discussions to create an online community map.

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Lesson Plan - Safety in Online Gaming

Description

Lesson Overview

Students understand the safety and security risks associated with online ga



Lesson Plan - Safety in Online Gaming

Lesson Plan - Safety in Online Gaming

Students understand the safety and security risks associated with online gaming, and they develop an action plan for informing others of how to safely participate in online games.

Student Handout 1 - Reference Page: Online Gaming

Student Handout 1 - Reference Page: Online Gaming

Students understand the safety and security risks associated with online gaming, and they develop an action plan for informing others of how to safely participate in online games.

Student Handout 2 - Reference Page: Know how to Play and be Safe in Online Gaming Communities

Student Handout 2 - Reference Page: Know how to Play and be Safe in Online Gaming Communities

Students understand the safety and security risks associated with online gaming, and they develop an action plan for informing others of how to safely participate in online games.

Student Handout 3 - Reference Page: Griefers or Cheesers

Student Handout 3 - Reference Page: Griefers or Cheesers

Students understand the safety and security risks associated with online gaming, and they develop an action plan for informing others of how to safely participate in online games.

Student Handout 4 - Empowerment: Develop a Gamer's Creed

Student Handout 4 - Empowerment: Develop a Gamer's Creed

Students understand the safety and security risks associated with online gaming, and they develop an action plan for informing others of how to safely participate in online games.

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Lesson Plan - Cyber Community Survey

Description

Lesson Overview

Students participate in a survey that gathers information about their experiences and perspectives on digital life.



Lesson Plan - Cyber Community Survey

Lesson Plan - Cyber Community Survey

Students participate in a survey that gathers information about their experiences and perspectives on digital life. They compare and contrast attributes of the online and offline world in a collaborative discussion. Students analyze survey data, discuss results and draw conclusions about the way that digital communication shapes and is shaped by society. Student activities include survey completion and compilation of results.

Student Handout - Survey: Community Survey

Student Handout - Survey: Community Survey

Students participate in a survey that gathers information about their experiences and perspectives on digital life. They compare and contrast attributes of the online and offline world in a collaborative discussion. Students analyze survey data, discuss results and draw conclusions about the way that digital communication shapes and is shaped by society. Student activities include survey completion and compilation of results.

Student Handout - Encuesta de la Comunidad

Student Handout - Encuesta de la Comunidad

Students participate in a survey that gathers information about their experiences and perspectives on digital life. They compare and contrast attributes of the online and offline world in a collaborative discussion. Students analyze survey data, discuss results and draw conclusions about the way that digital communication shapes and is shaped by society. Student activities include survey completion and compilation of results.

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Lesson Plan - Online Gambling

Description

Lesson Overview

Students investigate current laws regarding online gambling and determine the risks and consequences of Internet casinos.



Lesson Plan - Online Gambling

Lesson Plan - Online Gambling

Students investigate current laws regarding online gambling and determine the risks and consequences of Internet casinos. They collaborate in groups to construct a persuasive argument, either in favor or opposed to laws addressing online gambling, and participate in a debate. A debate workbook is included.

Student Handout 1 - Reference Page: Online Gambling

Student Handout 1 - Reference Page: Online Gambling

Students investigate current laws regarding online gambling and determine the risks and consequences of Internet casinos. They collaborate in groups to construct a persuasive argument, either in favor or opposed to laws addressing online gambling, and participate in a debate. A debate workbook is included.

Student Handout 2 - Reference Page: Debate Information and Rules

Student Handout 2 - Reference Page: Debate Information and Rules

Students investigate current laws regarding online gambling and determine the risks and consequences of Internet casinos. They collaborate in groups to construct a persuasive argument, either in favor or opposed to laws addressing online gambling, and participate in a debate. A debate workbook is included.

Student Handout 3 - Worksheet: Debate Preparation Worksheet

Student Handout 3 - Worksheet: Debate Preparation Worksheet

Students investigate current laws regarding online gambling and determine the risks and consequences of Internet casinos. They collaborate in groups to construct a persuasive argument, either in favor or opposed to laws addressing online gambling, and participate in a debate. A debate workbook is included.

Student Handout 1S - Página de Referencia: Juegos de Apuestas en Línea

Student Handout 1S - Página de Referencia: Juegos de Apuestas en Línea

Students investigate current laws regarding online gambling and determine the risks and consequences of Internet casinos. They collaborate in groups to construct a persuasive argument, either in favor or opposed to laws addressing online gambling, and participate in a debate. A debate workbook is included.

Student Handout 2S - Página de Referencia: Información del Debate y Reglas

Student Handout 2S - Página de Referencia: Información del Debate y Reglas

Students investigate current laws regarding online gambling and determine the risks and consequences of Internet casinos. They collaborate in groups to construct a persuasive argument, either in favor or opposed to laws addressing online gambling, and participate in a debate. A debate workbook is included.

Student Handout 3S - Hoja de Trabajo para la Preparación del Debate

Student Handout 3S - Hoja de Trabajo para la Preparación del Debate

Students investigate current laws regarding online gambling and determine the risks and consequences of Internet casinos. They collaborate in groups to construct a persuasive argument, either in favor or opposed to laws addressing online gambling, and participate in a debate. A debate workbook is included.

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Lesson Plan - Negative Networking: Terrorists, Gangs, and Cults

Description

Lesson Overview

Students come to understand that gangs have used the Internet to promote unlawful activity. They examine the impact that negative groups have on society.



Lesson Plan - Negative Networking: Terrorists, Gangs, and Cults

Lesson Plan - Negative Networking: Terrorists, Gangs, and Cults

Students come to understand that gangs have used the Internet to promote unlawful activity. They examine the impact that negative groups have on society. Students help to create a safer environment at school and in the community by designing visual media to illustrate how to anonymously report gang-related sites while promoting positive networking.

Student Handout - Reference Page: Negative Networking

Student Handout - Reference Page: Negative Networking

Students come to understand that gangs have used the Internet to promote unlawful activity. They examine the impact that negative groups have on society. Students help to create a safer environment at school and in the community by designing visual media to illustrate how to anonymously report gang-related sites while promoting positive networking.

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Unit - Fairy Tale Debates

Description

Lesson Background

For centuries, character, morality and appropriate social behavior have been the unde



Student Handout 1 - Reference Page: Student Workbook Introduction

Student Handout 1 - Reference Page: Student Workbook Introduction

As students determine the central lesson found in modern derivatives of classic children's stories, they are challenged to think critically, creatively and philosophically about the implications in their own lives. At the conclusion of the unit, students reflect on the benefits and drawbacks of modern technology, and they write their own narrative based on a digital citizenship theme.

Student Handout 2 - Reference Page: Story 1: The Story of the Pig Family

Student Handout 2 - Reference Page: Story 1: The Story of the Pig Family

As students determine the central lesson found in modern derivatives of classic children's stories, they are challenged to think critically, creatively and philosophically about the implications in their own lives. At the conclusion of the unit, students reflect on the benefits and drawbacks of modern technology, and they write their own narrative based on a digital citizenship theme.

Student Handout 3 - Worksheet: Bad Habits: The Pigs

Student Handout 3 - Worksheet: Bad Habits: The Pigs

As students determine the central lesson found in modern derivatives of classic children's stories, they are challenged to think critically, creatively and philosophically about the implications in their own lives. At the conclusion of the unit, students reflect on the benefits and drawbacks of modern technology, and they write their own narrative based on a digital citizenship theme.

Student Handout 4 - Reference Page: Uma Duck, a.k.a. Ugly

Student Handout 4 - Reference Page: Uma Duck, a.k.a. Ugly

"Uma Duck a.k.a. Ugly" is a story about cyber bullying and the potential advantages of social networking. Students determine the central message in the story. They compare the adaptation with the original tale “The Ugly Duckling.” They reflect on the conflicts that they may have experienced online and then write a narrative in which the central character overcomes a conflict or challenge in a unique and positive way.

Student Handout 5 - Worksheet: Bad Habits: A Duck

Student Handout 5 - Worksheet: Bad Habits: A Duck

Story 2: Uma Duck a.k.a. Ugly "Uma Duck a.k.a. Ugly" is a story about cyber bullying and the potential advantages of social networking. Students determine the central message in the story. They compare the adaptation with the original tale “The Ugly Duckling.” They reflect on the conflicts that they may have experienced online and then write a narrative in which the central character overcomes a conflict or challenge in a unique and positive way.

Student Handout 6 - Reference Page: Goldy Locks and the Three Bears

Student Handout 6 - Reference Page: Goldy Locks and the Three Bears

Goldy Locks comes to terms with intellectual property, copyright and plagiarism. Students identify the ethical guidelines that "Goldy" crosses in the both the original story and the 21st century version. They then discuss the consequences that the central character faced in the story. Students write a short skit that illustrates the consequences of violating intellectual property rights, laws and ethical guidelines for creative works found online.

Student Handout 7 - Worksheet: Breaking Rules: Goldy Locks

Student Handout 7 - Worksheet: Breaking Rules: Goldy Locks

Goldy Locks comes to terms with intellectual property, copyright and plagiarism. Students identify the ethical guidelines that "Goldy" crosses in the both the original story and the 21st century version. They then discuss the consequences that the central character faced in the story. Students write a short skit that illustrates the consequences of violating intellectual property rights, laws and ethical guidelines for creative works found online.

Student Handout 8 - Reference Page: Henny Penny

Student Handout 8 - Reference Page: Henny Penny

Students read the 21st century tale to discover that Henny Penny thinks the sky is falling because of what she receives in her e-mail inbox. Students conclude that, unlike Henny Penny, they cannot believe everything that they read or hear. They then suggest reasons that people publish biased or fabricated information online and electronic messages. Students identify ways to distinguish between fact and opinion; objective and biased information; valid or false claims. They then list the steps to verify information from online sources and e-mails.

Student Handout 9 - Worksheet: Good Practices: Building Knowledge

Student Handout 9 - Worksheet: Good Practices: Building Knowledge

Students read the 21st century tale to discover that Henny Penny thinks the sky is falling because of what she receives in her e-mail inbox. Students conclude that, unlike Henny Penny, they cannot believe everything that they read or hear. They then suggest reasons that people publish biased or fabricated information online and electronic messages. Students identify ways to distinguish between fact and opinion; objective and biased information; valid or false claims. They then list the steps to verify information from online sources and e-mails.

Student Handout 10 - Worksheet: Unit Review and Reflection

Student Handout 10 - Worksheet: Unit Review and Reflection

As students determine the central lesson found in modern derivatives of classic children's stories, they are challenged to think critically, creatively and philosophically about the implications in their own lives. At the conclusion of the unit, students reflect on the benefits and drawbacks of modern technology, and they write their own narrative based on a digital citizenship theme.

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